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	<title>Comments for </title>
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		<title>Comment on The Chatsworth Road Neighbourhood Plan presentation. by David White</title>
		<link>http://www.ma3t.co.uk/blog/?p=376&#038;cpage=1#comment-2055</link>
		<dc:creator>David White</dc:creator>
		<pubDate>Wed, 08 Jun 2011 22:59:32 +0000</pubDate>
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		<description>Great presentation. I hope everyone will want to contribute and has an opinion about at least one of the aspects/issues identified.

I&#039;m particularly interested to find out if there&#039;s the potential in planning to go a step further and in some streets not allowing speculative developers to sub-divide family homes into flats for example, as well as protecting against over-development (high density, poorly designed, poor quality, tiny, over-expensive flats that seem to be going up everywhere). Cooperative (low rise) self builds would be nice to encourage too, allowing locals to stay when they have a family. 

My second area of interest is the visual environment: street signage might be greatly improved (coordinated and made more pleasant) and even shop front rules on size, type and position of signs could be tightened to avoid/disallow broken, dirty and unsightly signs. Perhaps the size and position should be the same for all shops (not just max size &amp; height from ground specified) so there is some coordination there as well?
Perhaps it is the sort of thing a traders association could get together to decide and implement?

Not allowing big rubbish bins on footpaths at the front of shops would be high on my list as well. They often stink, look really unsightly and are left out for days.
In other areas they are not out for more time that a collection takes, eg from 6am to 7.30am, before the shops open.

Small things that would make a huge difference.

I believe pleasant and clean visual environment, with well designed signage and other public street furniture (and street art) should be the right of everyone to enjoy. 

BTW, By the above suggested minimum requirements and standards I do not mean gentrification.</description>
		<content:encoded><![CDATA[<p>Great presentation. I hope everyone will want to contribute and has an opinion about at least one of the aspects/issues identified.</p>
<p>I&#8217;m particularly interested to find out if there&#8217;s the potential in planning to go a step further and in some streets not allowing speculative developers to sub-divide family homes into flats for example, as well as protecting against over-development (high density, poorly designed, poor quality, tiny, over-expensive flats that seem to be going up everywhere). Cooperative (low rise) self builds would be nice to encourage too, allowing locals to stay when they have a family. </p>
<p>My second area of interest is the visual environment: street signage might be greatly improved (coordinated and made more pleasant) and even shop front rules on size, type and position of signs could be tightened to avoid/disallow broken, dirty and unsightly signs. Perhaps the size and position should be the same for all shops (not just max size &amp; height from ground specified) so there is some coordination there as well?<br />
Perhaps it is the sort of thing a traders association could get together to decide and implement?</p>
<p>Not allowing big rubbish bins on footpaths at the front of shops would be high on my list as well. They often stink, look really unsightly and are left out for days.<br />
In other areas they are not out for more time that a collection takes, eg from 6am to 7.30am, before the shops open.</p>
<p>Small things that would make a huge difference.</p>
<p>I believe pleasant and clean visual environment, with well designed signage and other public street furniture (and street art) should be the right of everyone to enjoy. </p>
<p>BTW, By the above suggested minimum requirements and standards I do not mean gentrification.</p>
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		<title>Comment on The Chatsworth Road Neighbourhood Plan presentation. by Clapton Conference debates Localism Bill &#124; Mount Pleasant Lane</title>
		<link>http://www.ma3t.co.uk/blog/?p=376&#038;cpage=1#comment-2054</link>
		<dc:creator>Clapton Conference debates Localism Bill &#124; Mount Pleasant Lane</dc:creator>
		<pubDate>Tue, 31 May 2011 18:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ma3t.co.uk/blog/?p=376#comment-2054</guid>
		<description>[...] Controversy surrounds the new bill and how it will work in practice, in particular the role of local residents. The Chatsworth Road Group has already undertaken some impressive work in anticipation of the Localism Bill; their  homegrown Neighbourhood Plan can be seen online: http://www.ma3t.co.uk/blog/?p=376. [...]</description>
		<content:encoded><![CDATA[<p>[...] Controversy surrounds the new bill and how it will work in practice, in particular the role of local residents. The Chatsworth Road Group has already undertaken some impressive work in anticipation of the Localism Bill; their  homegrown Neighbourhood Plan can be seen online: <a href="http://www.ma3t.co.uk/blog/?p=376" rel="nofollow">http://www.ma3t.co.uk/blog/?p=376</a>. [...]</p>
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		<title>Comment on Design Codes by Ando</title>
		<link>http://www.ma3t.co.uk/blog/?p=172&#038;cpage=1#comment-1980</link>
		<dc:creator>Ando</dc:creator>
		<pubDate>Mon, 21 Sep 2009 08:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ma3t.co.uk/blog/?p=172#comment-1980</guid>
		<description>Only thing is, in User Interface design, they can also call them Patterns, and make them voluntary (but hugely useful).
In engineering, they call them Standards, and are only occasionally mandated.

PS: I&#039;ve got used to short tweets, so no longer post everything in one comment. Sorry about that...</description>
		<content:encoded><![CDATA[<p>Only thing is, in User Interface design, they can also call them Patterns, and make them voluntary (but hugely useful).<br />
In engineering, they call them Standards, and are only occasionally mandated.</p>
<p>PS: I&#8217;ve got used to short tweets, so no longer post everything in one comment. Sorry about that&#8230;</p>
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		<title>Comment on Design Codes by Ando</title>
		<link>http://www.ma3t.co.uk/blog/?p=172&#038;cpage=1#comment-1979</link>
		<dc:creator>Ando</dc:creator>
		<pubDate>Mon, 21 Sep 2009 08:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ma3t.co.uk/blog/?p=172#comment-1979</guid>
		<description>Codes are massive in User Interface design. It&#039;s about exploiting already established vernacular, to ease a user through a new process. They also reduce the originality burden on a designer, so the designer can inherit what&#039;s already good, and only put energy in to what&#039;s not. Hmmm, codes. Love em.</description>
		<content:encoded><![CDATA[<p>Codes are massive in User Interface design. It&#8217;s about exploiting already established vernacular, to ease a user through a new process. They also reduce the originality burden on a designer, so the designer can inherit what&#8217;s already good, and only put energy in to what&#8217;s not. Hmmm, codes. Love em.</p>
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